Hi list,
I'm having issues with cubes in Gem, it appears that [cube] is broken in some way, with polygons in the wrong places. See:
http://claudiusmaximus.goto10.org/gallery/coding/d01234/rev215-broken-cube.p...
I'm using [repeat] and switching the same [cube] object between "draw line" and "draw fill" multiple times each frame, could this be the source of the issue?
Screenshot of the patch is here:
http://claudiusmaximus.goto10.org/gallery/coding/d01234/rev215-weird-texturi...
I'm using Gem from CVS (a couple of weeks old), and ATI Mobility Radeon 9700 proprietary drivers.
Any ideas?