I'm running GEM on Windows. In my latest patch, I'm loading up 12 quicktimes all at once to different GEM heads, and turning all but the one I want off, and sending all 12 into the same [pd some_pix_fx] -> [pix_texture] -> [rectangle]. This may take more memory, but to tell the truth, the performance has been quite stable. But, I use loadbangs to load all of these up at startup, before I create the gemwin.
However, the problem is that I prefer to do quick edits on video clips with Virtual Dub, and that's obviously not possible. I don't know of any free or open source video editor for quicktime, that is really fast (and linear). I will end up using Adobe Premier, but it's totally overkill and not so efficient for the simple edits I want to do. When time is short, quick interfaces become incredibly important.
Anyway, my advise is, if using GEM on winsows avoid AVI like the plague... They ALL crash it, regardless of codec, in my experience. Or, follow the advice of "c" and learn vvvv, that's what I'm going to use to play glitched up AVI's in my upcoming show. Though having to learn two quite different modular programs, when you're just starting to get comfortable with one, is somewhat of a pain!
~David
On 5/24/06, c _@whats-your.name wrote:
Has this been discussed before? Do you know if there's another codec
that works?
none?. even the homer video displayed weird for me... i guess most people who are serious about windows and graphical dataflow patching have swayed towards VVVV, since it fully embraces all that is DirectX/DirectShow/etc..
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