Hi Tim,
I havent seen many examples yet around here though. Are many people doing this with pd ?
The pd-graz group has done a variant of live-coding in its 'blind date' performances. There we take a teamwork approach, letting multiple players edit the same patch at the same time on stage during performance. In the past this was done using multiple mice and keyboards connected to one machine, but we switched to IOhannes' 'multipd' which uses a special proxy written in pd itself which interconnects itself between the gui and dsp part of pd and contributes all events (mouse clicks, object creation) amonst various clients. For the live coding itself, we decide not to use too many abstractions, since we require our patches to be readable by all players, and to make the coding reproduceable to the audience. We definitely start from zero, so the beginning of each concert is, well, silence.
The past performances of pd-graz were at Musikprotokoll Graz, Roxy/NoD Praha, PdConvention2 Montreal.
See: http://pd-graz.mur.at/concerts/blinddate/praha/praha_pics http://umlaeute.mur.at/Members/zmoelnig/dissertation/papers/pd2007/patchingt...
glg, PP
Is there an audience for it, or is it just pd-geeks who enjoy it? (not that th?t's not an audience ofcourse :) ) Do you start from zero, or do you open an existing patch and start modifying that ? do you restrict yourself to 'basic' objects, or do you use alot of abstractions (so the audience doesn't really see things being built-up from zero)?
Tim