|i once tried and added a method to canvases that destroyed them. |it did work, but only a few times (some 1000). after creating/destroying |1000s of obects pd was sure to crash. |i only changed the pd code slightly (some lines) and therefore i hope that |this (obviously something like a memory-leak) wasn't my fault. |nevertheless i never found the real bug, but maybe miller found/fixed it |already. |i do think that this has to be done before we are able to continue in this |direction, so who volunteers
so the bug also applies when in standard manual editing mode, adding and deleting objects ?
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