hello,
i am having a problem with inserting gemframebuffer in the right way in the attached patch.
as you can see i try to buffer the texture on the big rectangle and put it on a smaller one. the only way i could get a buffer image was to put it in parallel to the a-branch of |t b a| which seems odd to me. furthermore the produced texture is just showing a segment of the whole 1600 600. what am i doing wrong ?
thank you for your help.
best
erich