[repeat 1< to pix_texture should work. cheers c
Le 30/08/2017 à 09:18, Roman Haefeli a écrit :
Hey all
I am mapping an image as texture onto a cylinder. The image is mostly white and at the joint where both ends meet a thin black line is visible. Is there a way to disguise the joint so that the texture appears seamless?
Thanks, Roman
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