On Tue, 1 Aug 2006, Hans-Christoph Steiner wrote:
I have a patch that records to a large buffer, then copies chunks of the buffer array to other arrays, where they are then individually controlled. I am hoping to do be able to do this very frequently, like 10+ times a second. I would also like to be able to run this patch on PCs that I find on the street here, like Pentium III 600 MHz.
good luck with SSE then :)
In any case, your patch will be faster and more stable if you find another solution to the problem, like accessing the arrays without copying them. As Chris explained, copying around large chunks of data in a real time environment is not a very good idea.
Günter
.hc