Georg Holzmann wrote:
So my question: is this possible without additional pix_* commands ? (e.g. texturing only a part of the movie onto a rectangle ... ?) If yes has someone an idea how ?
You can use awkward maths to change the texture coordinates of the rectangle, to display only part of the texture. The tricky part of the maths is due to these things:
nearest power of 2 (at least on my gfx card).
could get to work on my gfx card...).
height-of-gemwin = 4 or so.
See here (images too big for list):
http://claudiusmaximus.goto10.org/files/temp/viewport-example.tar.gz
Hope this helps,