On Fri, 15 Nov 2002, Mathieu Bouchard wrote:
On Wed, 13 Nov 2002, wwcarpen wrote:
am i correct in thinking that i could make a much bigger window with gridflow without having to worry much about using cpu? my laptop starts to stutter if i use much more than 1250 squares in gem.
Well, I run Conway's Game of Life (a 2d automaton) with 19200 squares at 10 fps but that eats 100% of the CPU of my feeble 400 MHz box. Not to mention GridFlow-for-PD is _really not_ stable. I'll try to fix bugs and make it faster, but I've said that for months. :-/
An update on this: I have changed the patch so it runs with 76800 squares at 5.6 fps. That's 2.24 times the old speed.
Mathieu Bouchard http://artengine.ca/matju