This is not a feature request, but pix_buffer2tex could be an interesting object.. On those cards with 256MB of texture memory...
Johannes, could you please put FTGL in GemLibs? or add me as a developer so that I can do it?
pd-extended should have FTGL and not be stuck with gltt, or no text support.
Thanks. .b.
IOhannes m zmoelnig wrote:
Thoralf Schulze wrote:
thanks chris, thanks johannes -
You could use pix_snap and put that into pix_buffer. It will be slow.
oh my, that's certainly true.
its getting worse with higher frame rates and larger render windows - so pix_snap does those dreaded memory transfers, right? this is a real bottleneck ... does opengl allow for memory transfers on the graphic card itself?
well, yes: that's what [pix_snap2tex] does. however, [pix_buffer] is non-openGL but instead just handles data in main memory.
mfg,ar IOhannes
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