jfm3 wrote:
I saw it yesterday too. I'd say the main things holding it back from being ported to the PS2 are TCL/TK and ALSA. If PS2/Linux 1.0 has decent ports of those, porting Pd should be trivial. The PS2 has decent quality audio outs, but more importantly, has S/PDIF out. I asked the guy at LinuxWorld about it, but he just kind of smiled and said "Yes" to everything. So I'll believe it when I believe it.
I hope that Pd porting to PS2 so much.
The bigger question in my mind is whether or not GEM will port to the PS/2... there's where the real win would be. Is it still the case that Mark, the principal author of GEM, writes games for the PS/2 platform?
I do not know much about Linux and PS2. But I think porting GEM is depend on Open GL. http://www.ps2linux.scea.com/ps2gl/index.html Here is Open GL like Library(but not the OpenGL) I hope this site is useful to develop.
From Saburo HIRANO