Hallo, alexandre r. decoupigny hat gesagt: // alexandre r. decoupigny wrote:
first of all there was a light problem in frank's solution.. it did resolve triggering problem, but that also created a new issue: since the y value was stored in a [f] object and was triggered from an anything bang of the [t] object that depended on the input of the x value, everytime you would move only on the y axis while keeping x consant, no triggering took place and as a result nothing happened. i got around it by inserting a [metro] that only gets triggered when x is static.. see the attached patch : )
Sorry, late answer here: You don't need to use a metro here, in fact especially with the GUI-bang objects inbetween doing so will eat your CPU cycles quickly. What you sh/could do, if you want to move the y-value alone, is just connect the y-value to the *left* inlet of the [f] object after the [t b a] instead of to the right. Then you would also get a new output if only y changes. However if the value is coming from the joystick-object you should normally always get both x- and y-values at the same time.
Frank Barknecht _ ______footils.org_ __goto10.org__