hard off wrote:
why do tilde objects work in vanilla pd, but the zexy tilde objects are so uncooperative?
which object gives you trouble? [noisi~], [limiter~], [dirac~]?
anyhow, zexy's objects are not uncooperative at all.
zexy is and was meant to be compiled as a multi-object library, just like Pd (kind of).
then Pd-extended came along and tore the happy family apart into single-object externals and the trouble began. i guess you are using Pd-extended?
and no, this is no rant about Pd-extended, the problem is a deeper one (and was almost solved in Pd-vanilla - but alas! in the end it was not), it just happens to be exposed very much by PdX's policy.
so, please be cooperative, compile zexy yourself (as a multi-object library - which is the default), load it and be happy.
fgamsdr IOhannes