So are you say these wont help me with my original question? of trying to count how may times an audio file is looped then cause it to stop after say 6 loops.
On Fri, Oct 5, 2012 at 1:01 PM, Simon Iten itensimon@gmail.com wrote:
You only need vline or phasor, not both. The handling is a bit different though. Vline works via messages and creates arbitrary ramps. E.g. From 0 to 44100 in 1000 ms. Phasor just ramps from 0 to 1 in a time you supply as a frequency. You then multiply it's output and feed the tabread On Oct 6, 2012 12:26 AM, "Rick T" ratulloch@gmail.com wrote:
Yes I am using tabread4~
I looked up vline~ in the help but it seems to be missing some info on the second and third inlets. Is there some more information about this object. I'm using PD .42.5 extended on ubuntu 10.04 64bit
I tried doing this but I get an error "error: can't connect signal outlet to control inlet" phasor~ | *~ | vline~ (error: can't connect signal outlet to control inlet) | tabread4~
Thanks
On Fri, Oct 5, 2012 at 11:42 AM, Charles Henry czhenry@gmail.com wrote:
On Fri, Oct 5, 2012 at 4:25 PM, Rick T ratulloch@gmail.com wrote:
Greetings All
I'm trying to count how may times an audio file is looped then cause
it to
stop after say 6 loops.
- I plan on using the "select" object to compare the sample size
(22050) to
where the playing wav file is located 2) create a bang into "cup" object from the "select" object, this will
count
the number of loops. 3) Use another "select" object to stop when it reaches 6
The problem I'm having is trying to compare the sample size to where
the
playing wav file is currently located. I can get the sample size using the "wavinfo" object but how do I get
the
current location of the playing wav file. (I tried using the "metro 50" object with the "snapshot~" object) but
the
numbers don't seem be matching up
Is there another way I should be doing this
Thanks
Hi Rick
I think you should use [vline~] to feed [tabread4~]. As long as you get the number of samples up front with wavinfo, like you mentioned, you can just schedule those 6 loops to play with vline~ (no need to count and stop the loop), and you always know what sample is playing, because it's the value of the vline~ output.
You may also want another vline~ to fade-in and fade-out.
Chuck
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