Hey All I'm working on a game on PD. Part of which is a timer set out minutes:seconds. However, when the seconds variable is below 10 it's >displaying as a single digit. So most of the time this looks right (e.g. 2:56), but at the start of each minute it looks a little unusual (0:1). I'm >displaying this using [text3d]. Any ideas how I can fix this? Andrew
I'm not sure where / how you're displaying the timer, but you could convert to a symbol. See the attached patch for 2 examples.
-Ben