Dear list,
I'm looking for something like a real-time sonogram in pd in combination with GEM on windows XP. The idea would bee to write into a texture buffer a new line every time a audio vector is analyzed and then to cycle through the buffer in some sort of fifo mode. Ideally the content of the texture buffer can be accessed and textured onto lines. Has anybody an idea if something like this was done already, and where can I find it?
Any hint much appreciated,
Thanks,
Florian