set the framerate of your gemwin higher, then you get a flash at
every bang.
change [gemwin] to [gemwin 80]
(default with no argument is 20)
m.
Am 11.10.2007 um 12:42 schrieb Batuhan Bozkurt:
#N canvas 78 53 295 395 10; #X obj 13 248 gemhead; #X msg 101 259 0 0 0; #X obj 13 311 disk 3 40; #X msg 72 173 255 255 255; #X obj 72 147 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #X text 158 232 problem number; #X obj 72 200 t b l; #X obj 20 30 cnv 15 100 60 empty empty empty 20 12 0 14 -195568 -66577 0; #N canvas 0 22 454 304 gemwin 0; #X obj 132 136 gemwin; #X obj 67 89 outlet; #X obj 67 10 inlet; #X obj 67 41 route create; #X msg 67 70 set destroy; #X msg 142 68 set create; #X msg 198 112 destroy; #X msg 132 112 create , 1; #X connect 2 0 3 0; #X connect 3 0 4 0; #X connect 3 0 7 0; #X connect 3 1 5 0; #X connect 3 1 6 0; #X connect 4 0 1 0; #X connect 5 0 1 0; #X connect 6 0 0 0; #X connect 7 0 0 0; #X restore 25 69 pd gemwin; #X msg 25 50 create; #X text 21 29 Create window:; #X obj 101 233 delay 20; #X obj 13 284 color 0 0 0; #X connect 0 0 12 0; #X connect 1 0 12 1; #X connect 3 0 6 0; #X connect 4 0 3 0; #X connect 6 0 11 0; #X connect 6 1 12 1; #X connect 8 0 9 0; #X connect 9 0 8 0; #X connect 11 0 1 0; #X connect 12 0 2 0;