Hi David,
David Merrill wrote:
Is there a help file for freeverb~ under linux? It has 7 inlets, and I'm
trying to figure out how to use it.
- audio inlet
- audio inlet
- room size [0-1][values greater than 1 cause feedback!]
- room damping [0-1]
- stereo width [0-1]
- wet gain [0-1]
- dry gain [0-1]
Win, OSX, Irix binaries available from:
http://www.akustische-kunst.org/puredata/freeverb/index.html
Now, can someone tell me where I can get a working copy of the source
for freeverb~ so I can compile it for Linux? Olaf used to have a source
tarball on the site, but now when I try to compile with the contents of
the zip or the tarball that is there now, I get:
make: *** No rule to make target freeverb~.pd_linux', needed by
pd_linux'. Stop.
Some things seem to be missing ;-)
best,
d.
--
derek holzer :::
http://www.umatic.nl
---Oblique Strategy # 66:
"Emphasize repetitions"
#N canvas 182 21 637 706 10;
#X obj 17 622 freeverb~;
#X obj 17 662 dac~;
#X floatatom 177 170 5 0 0 0 - - -;
#X floatatom 177 236 5 0 0 0 - - -;
#X floatatom 177 298 5 0 0 0 - - -;
#X floatatom 177 356 5 0 0 0 - - -;
#X floatatom 177 436 5 0 0 0 - - -;
#X msg 177 558 print;
#X obj 177 314 / 100;
#X obj 66 166
*~ 0;
#X obj 177 252 / 100;
#X obj 18 165 *~ 0;
#X obj 85 114 / 100;
#X floatatom 85 87 5 0 0 0 - - -;
#X msg 177 205 roomsize $1;
#X msg 177 271 damping $1;
#X msg 177 333 width $1;
#X msg 177 372 wet $1;
#X msg 177 452 dry $1;
#X text 137 23 written by Olaf Matthes
olaf.matthes@gmx.de;
#X text 138 37 based on "Freeverb" written by Jezar at Dreampoint;
#X text 252 582 freeverb~ is a simple implementation of the standard
Schroeder/Moorer reverb model. It uses 8 comb filters in parallel on
both channels. It then feeds the result of the reverb through 4 allpass
filters in series on both channels. These "smooth" the sound. The filters
on the right channel are slightly detuned compared to the left channel
in order to create a stereo effect.;
#N canvas 0 22 510 310 pulses 0;
#X obj 49 249 outlet~;
#X obj 139 250 outlet~;
#X obj 49 205
*~ 0;
#X obj 138 204 *~ 0;
#X msg 171 133 0;
#X msg 130 124 1;
#X msg 291 149 0;
#X msg 255 133 1;
#X obj 169 19 loadbang;
#X obj 80 70 noise~;
#X obj 294 119 delay 80;
#X obj 277 20 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1
;
#X obj 276 75 metro 550;
#X obj 169 65 metro 850;
#X obj 172 100 delay 120;
#X obj 48 20 osc~ 400;
#X connect 2 0 0 0;
#X connect 3 0 1 0;
#X connect 4 0 2 1;
#X connect 5 0 2 1;
#X connect 6 0 3 1;
#X connect 7 0 3 1;
#X connect 8 0 12 0;
#X connect 8 0 13 0;
#X connect 9 0 3 0;
#X connect 10 0 6 0;
#X connect 11 0 12 0;
#X connect 11 0 13 0;
#X connect 12 0 7 0;
#X connect 12 0 10 0;
#X connect 13 0 5 0;
#X connect 13 0 14 0;
#X connect 14 0 4 0;
#X connect 15 0 2 0;
#X restore 18 87 pd pulses;
#X text 127 86 turn test signal on here;
#X obj 177 186 min 1;
#X obj 177 398 loadbang;
#X msg 177 417 0.22;
#X obj 177 477 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0
1;
#X text 59 9 freeverb~ :: Schroeder/Moorer reverb model (stereo);
#X text 253 557 print internal values to console;
#X text 137 52 find sources at
http://www.akustische-kunst.org/;
#X text 253 235 damping in % (default = 50): determines the damping
chracteristics of the room to be simulated (i.e. how much signal gets
reflected from the walls) , also - in combination with the above -
affects the reverberation time;
#X text 255 295 stereo width in % (default = 100): controls the stereo
width of the reverb tail;
#X text 254 355 wet signal level (default = 0.3): signal level of the
reverberated signal;
#X text 253 436 dry signal level (default = 0): signal level of the
original (input) signal to be passed through;
#X text 253 474 set 'freeze mode' to freeze the reverb tail: a 'sample
and hold' function for the reverb signal;
#X text 254 168 roomsize (default = 0.5): determines the length of
the reverb tail (reverberation time) , if this value is higher than
1 freeverb~ will create some sort of 'feedback' or 'resonance' (getting
louder and louder);
#X msg 177 494 freeze $1;
#X obj 177 518 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0
1;
#X text 253 515 set 'freeze mode' to freeze the reverb tail: a 'sample
and hold' function for the reverb signal;
#X msg 177 537 bypass $1;
#X connect 0 0 1 0;
#X connect 0 1 1 1;
#X connect 2 0 24 0;
#X connect 3 0 10 0;
#X connect 4 0 8 0;
#X connect 5 0 17 0;
#X connect 6 0 18 0;
#X connect 7 0 0 0;
#X connect 8 0 16 0;
#X connect 9 0 0 1;
#X connect 10 0 15 0;
#X connect 11 0 0 0;
#X connect 12 0 11 1;
#X connect 12 0 9 1;
#X connect 13 0 12 0;
#X connect 14 0 0 0;
#X connect 15 0 0 0;
#X connect 16 0 0 0;
#X connect 17 0 0 0;
#X connect 18 0 0 0;
#X connect 22 0 11 0;
#X connect 22 1 9 0;
#X connect 24 0 14 0;
#X connect 25 0 26 0;
#X connect 26 0 6 0;
#X connect 27 0 37 0;
#X connect 37 0 0 0;
#X connect 38 0 40 0;
#X connect 40 0 0 0;