Eirik Blekesaune wrote:
Hi list,
I'm trying to find an GEM object that can duplicate an image with a
rectangle and blends them together with controllable offsets and
random posistion.Any hints?
from Pd:
[random]
from Gem:
[pix_image] -- load image [pix_texture] -- upload to GPU [pix_coordinate] -- warp image (eg, crop, repeat) [rectangle] -- geo to be textured [alpha] -- enable blending [GEMglBlendFunc] -- for more interesting blending [translate] -- move geos around
For arbitrary blending functions you'll need multitexture GLSL shaders.
Hope this helps,