is there anyway to translate in the negative direction? i really don't know what i'm doing cause me = no openGL experience. the horizontal slider i'm using will only go from .01 or some small number like that to whatever in the positive direction, but i can't make it start from zero because it defaults to a fraction of the larger of the ranges, and it won't go negative. anyway if it sounds like i'm on crack it's just cause GEM and i are new friends.
scott
"640K ought to be enough for anybody." -- Bill Gates, 1981