Exflux-6 wrote:
Thanks for including your pd patch. I tried it out, I'm not sure what variables I needed to change to get it to modulate the voice.. I ran the patch and it played little notes in the background, and w/ my mic I heard a little bit of an effect as like an echo, but nothing too noticable..
Try disconnecting the "random chords" subpatcher. It's generating the sound that the envelope is gating. You'll be able to hear the mic more clearly without it. If played by itself it's a solid tone (you can hear this by changing the [dbtorms~] to a [sig~ 1]) , but the gate creates a stuttering tremolo effect. Try connecting a CD player or turntables to your mic input. Or look at some of the example patches for ideas on hooking up samplers and sound file players within the patch.
The "trigger" array up on the top is a controller for the envelope. A 0 means no trigger, and any other number is multiplied by the envelope length factor to create varying gates per every tick. (The first value is a 0, but that just tells pd to start writing at the start of the array, it's not actually a trigger).
It's all there on the canvas (er.. and subpatchers...). Just take it object by object, and consult the Pd HTML help, example patches, and tutorials.
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