Ok, yes. After tinkering last night a bit I found that it is indeed this simple. For some reason I was getting confused, based upon where I was putting the separators for different branches of the structure. I like this top-down approach. It makes it easy to add global modifiers at the top of the gem chain.
~Kyle
On 4/17/07, Roman Haefeli reduzierer@yahoo.de wrote:
On Mon, 2007-04-16 at 23:32 -0500, Kyle Klipowicz wrote:
Ok, that was a dumb question, after looking at separator.
But it raises some questions for me: is the best way to position multi-geo unit, say of a sphere being orbited by smaller spheres, best accomplished by using a lot of additions, or is there a way to chain translate objects?
if i understand you correctly, this is _very_ simple to achieve. here an example of a renderchain:
[gemhead] | [translateXYZ] <- translate the whole planet system around | [sphere 1] <- sun | [rotateXYZ] <- rotate around Y-axis | [translateXYZ 2 0 0 ] | [sphere 0.1] <- earth
you can also add the moon:
| [rotateXYZ] <- rotate around Y-axis | [translate 0.2] | [sphere 0.03]
hope, that makes it clear how to 'resolve dependencies' in gem.
roman
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