Just wondering if there might be a trivial way to implement this in PD.
I have a patch where I am experimenting between two different ways of doing some things. I could of course use two seperate files, but most of the patch is common to the two alternatives that I'm working with.
Thus, I thought it would be neat if there were a way in PD to "comment out" or disable certain objects in the patch. Of course, I can just type some garbage in front of the object names, for those objects that I wish to disable (that's what I'm doing now), but then all the connections are lost and I need to remember how to redo them the next time I enable the object.
So, I was thinking that it would be nice if there were a better way to disable objects, where the connections would remain, only the object would be disabled. I'm not talking about DSP processes only, but also disabling the the message passing.
I realize this feature might not be worth to implement, but I thought I'd mention it, in case it turn out to be actually trivial to do.
Regards
Larry Troxler