Hey all,
Does anyone have a non linear interpolation object that works something like "line" but does a nice ease-in ease-out acceleration curve? I'm finding line a little ugly for my Gem interpolation needs...
If one does not exist I'd appreciate any suggestions on how to approach this, I started messing with a sigmoid function but having trouble figuring out how to change the variables to have precise control of the in and out points... I'm finding a lot of references to the problem on google, but few (code) examples.
Thanks! Ben