That's nice, a little odd to see a pix_texture not attached to a
shape, but I suppose it makes sense. It would be nice to see these
shader examples in the "Gem/examples" section, maybe something like
"10.shaders".
.hc
On Jul 11, 2007, at 1:03 PM, chris clepper wrote:
I have attached a very simple patch and shader for adding two
textures together.The shader needs to be loaded after window creation and rendering starts to work correctly. The shader has some basic comments about what the commands do. You can replace the ADD with MUL to get a different effect to get started. <add_frag.txt> <2shader_test.pd> _______________________________________________ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/ listinfo/pd-list
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