Hi,
Mathieu Bouchard wrote:
Le 2011-11-10 à 09:54:00, Charles Goyard a écrit :
Hans and I are talking from the user (user=the guy that creates a patch) point of view. That is, it _looks like_ objects do things in parallel when patched with parallel cords.
That's not from a user's perspective, that's the perspective of someone who doesn't have a clue.
I'll try to make myself crearer. Behavior like blocking on file load in a stock object is unexpected in a real-time environment.
In that respect, soundfiler is not made to run well in a switched environnement such as pd. Just like a network interface that would saturate a link, ignoring time-slots, collision-detection and such.
The big resemblance between the two is really just the realtime aspect.
Ethernet networks are fast but not realtime. They drop and ask for retransmission if necessary , whereas a realtime system ought to just drop data and go on to keep in time.