paris@parisgraphics.com wrote:
cool... and in case you ever need to do similar with audio signals there is [spigot~] by yves:
please note, that this just isn't the way pd works. you cannot turn on and off the audio within the subtree of a patch at will.
you can turn on/off the dsp-engine for the entire subpatch (with [switch~]) or the entire pd (with [; pd dsp 0/1()
but once the audio is running in a subpatch you cannot disable it for certain objects. so the name [spigot~] is misleading. the best you can do is to _mute_ the signal, which you can as well do by multiplying the object with 0.
mfa.sdr IOhannes