Cool ! As IOhannes said, if you just need to launch gemwin in fullscreen and you don't need to destroy it during an installation or performance, that is quite nice ! ++
Jack
Le 20/06/2014 17:20, Cyrille Henry via Pd-list a écrit :
http://www.udoo.org/udoo-supports-full-opengl-hardware-acceleration/
Le 20/06/2014 16:38, Jack via Pd-list a écrit :
Yep, on the Udoo website :
API support for GPU Vivante GC2000 : OpenGL ES 1.1/2.0/Halti OpenCL 1.1 EP OpenVG 1.1 DirectFB 1.4 GDI/Direct2D X11/EXA DirectX 11 9.3
I can't see OpenGL.
Question : How Gem can run on Udoo if there is no API for OpenGL ? ++
Jack
Le 20/06/2014 16:20, Dan Wilcox via Pd-list a écrit :
Probably because it's running OpenGL ES *not* OpenGL which Gem doesn't have support for, as fas I know ...
On Jun 20, 2014, at 6:00 AM, via Pd-list <pd-list@lists.iem.at mailto:pd-list@lists.iem.at> wrote:
*From:*Cyrille Henry via Pd-list <pd-list@lists.iem.at mailto:pd-list@lists.iem.at> *Subject:**[PD] Gem on UDOO* *Date:*June 20, 2014 at 5:02:25 AM EDT *To:*"pd-list@lists.iem.at mailto:pd-list@lists.iem.at" <pd-list@lists.iem.at mailto:pd-list@lists.iem.at> *Reply-To:*Cyrille Henry <ch@chnry.net mailto:ch@chnry.net>
hello,
UDOO board are advertised to be full openGL compatible. Since I've got an UDOO board with lubuntu installer, i tried to run Gem. i use Gem compiled from git.
i worked with major limitation :
- it's only in fullscreen, since opengl did not work on a window
(udoo limitation)
- pd crash when destroying the opengl context
so, it's not really usable.
cheers cyrille
Dan Wilcox @danomatika danomatika.com http://danomatika.com robotcowboy.com http://robotcowboy.com
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