welcome to the pd-list! I am not sure, if many people still use the audiobuf flag, but I think it works... (another method would be to set the buffer in the audio settings.) and yes, it should stay stable during the whole time. what where the problems you had? because if the audio buffer is too low and Pd cannot handle the amount of data, the sound is shut down. usually a large buffer allows you to more complicated calculation (but increases latency). marius.
Mika Ristimäki wrote:
Hi, all
My first post.. how exciting =)
Well anyway...just one quick question. Does the audio buffer size that can be adjusted with -audiobuf flag stay constant all the time? Or is it something that PD adjusts dynamically in case of dropped frames or something? I been having some delay related problems and it seems that sometimes it changes quite randomly. The problem might also be with my hardware so now I'm just trying to find the source of the problem. Thanks...
-Mika
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