Sorry, I do mean the [polygon] object in Gem - not curve. Curve
appears to be restricted to some 10 points. Ill look into the forced
rendering stuff - although not entirely sure how it helps. Thanks for
pointer. Couldnt get linked download.
T.
Hallo, Timon Botez hat gesagt: // Timon Botez wrote:
Hi, is there a more efficient way of feeding co-ordinates to the polygon object? If I have more than 20 points it is somewhat difficult to match a feed to the inlets. Something like a matrix input could make that simpler...
I suppose, with "polygon object" you mean the [curve] object of Gem? (There are other "polygon objects" outside of Gem, like [drawpolygon])
For Gem, you can use attached approach which involves "forced rendering" (search the archive for "double gemhead trick" to get a longer explanation.)
Frank Barknecht _ ______footils.org_ __goto10.org__