I would almost say that the situation is the other way around. I find that the lack of segmented patch cords can make small recursive patches a spaghetti nightmare in Pd.
Whereas I see the ability to hide objects/cords in Max as the sole reason behind such messy patch design. Max users will create a nightmare of a patch and then just hide everything. Blech.
I used to think that not having the ability to hide was a huge burden in Pd, but now I realise that it's just taught me cleaner patch aesthetics.
David . . David McCallum . Music wants to be free . http://mentalfloss.ca/sintheta .
Marc Lavallée wrote:
On Sat, Nov 22, 2003 at 11:52:36PM -0500, Michal Seta wrote: One feature I really miss from Max is hiding objects and cords in execution mode. Max segmented patch cords are dangerous, because people use this feature to tie connections together in order to create an impression of clarity. Usually, more cosmetic features available to beginners allow them to hide more messy code. I prefer straight connection lines like in PD because it forces to write and organise patches that are easier to understand.