Hi Jamie, If this doesn't exist, I'd love to hear what you work out, as I'm really interested in using this approach myself. It wouldn't be to hard to, for instance, build a buffer-glitch type instrument on such a foundation... ~David
On 10/26/06, Jamie Bullock jamie@postlude.co.uk wrote:
Hi,
Has anyone done any audio segmentation work in PD, along the lines of what is provided by BBCut for SuperCollider?
The sort of thing I am looking for is the ability to take a monophonic input (e.g. a flute), and perform on-the-fly segmentation of the audio into a 'database' of notes or phrases depending on pre-determined rules. The segmented 'events' would then be available for recall in an arbitrary order.
I have a few ideas of how to implement this PD, but I don't want to reinvent the wheel, so if anyone has already done it and wants to share...
Jamie
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