yes. create [pix_videodarwin 720 480] and it will be DV resolution. i'll have to check the source to see if HQ is enabled (it's is on pix_film).
I looked at the source and guessed about [pix_videodarwin 720 480], and although it created the object and rendered, it was far too pixelated to be showing full resolution. But I'll experiment some more.
i found the flag to set for high_quality and added that to the code. there are several other modes and i will look into adding those as well.
multiple devices is a bit trickier but i think we can hack in the standard vdig control panel. someone showed me the code the other day. now if i only had multiple capture devices....
True. heh. Am I just being greedy?
well if you want to donate a capture device then that wouldn't be greedy....
This is a real kick in the behind to get to know how to use Gem more, especially with the nice, seamless choosing of an external display.
there will be more fine tuning of the external display use.
That would be helpful, as I noticed that S-Video out on my machine has a minimum resolution of 800x600, which causes a bit of a crash.
s-video has a resolution of 640x480, in fact it has to in order to support NTSC (it's actually the _only resolution for NTSC). the OSX monitor panel doesn't show it by default for some reason, but if you uncheck 'Show modes recommended by display' it will allow 640x480.
what sort of crash occurs? what's the hardware?
Any chance of putting a titlebar on the non-external display window?
sure, at some point. that requires an event loop for the window, which could be tricky. also, another event loop is exactly what pd+GEM does not need at this point.
cgc
Thanks, adam
--
Adam T. Lindsay atl@comp.lancs.ac.uk Computing Dept, Lancaster University +44(0)1524/594.537 Lancaster, LA1 4YR, UK Fax:+44(0)1524/593.608 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-