i guess you are using 03-camera.pd in Bewegungsmelder. The point is that the students realize it is 3d. use [rectangle -4 3] to flip the rectangle and look at it from the other side - thus the pixels textured on it are in reverse order. m.
Am 15.11.2011 um 17:24 schrieb olsen:
Hello
I have a few people here working with Gem in Pd-Extended 0.42.5 on OSX. Using the pix_flip object together with the [horizontal( message pix_video unfortunately starts flickering between the original image and the 'flipped' image. Is this a known bug? If so anyone has a temporary solution/workaround?
any hint welcome - merci mille best ø
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