On Mon, Mar 21, 2011 at 5:50 AM, Mathieu Bouchard matju@artengine.ca wrote:
On Mon, 21 Mar 2011, Marco Donnarumma wrote:
Hi Luca,thanks for sharing this! looks very handy.. However, I'm testing the cpu usage, and I noticed a +50% in the cpu load when creating the preview. I understand [preqiew] run another instance of Pd, but such load is possibly caused by the shared texture... I tested with a [cube] too, with the same result. Does the overload happen with you?
I have worse news... If I open preqiew-help.pd, create a preview window, then close that patch, then try to create a new patch, the original 'pdextended' process crashes (Erreur de Segmentation), while its gui survives (why would that be ?) and the 'pdextended -nogui' survives too.
But just after that, I noticed that merely opening the patch and closing it, without creating a preview window, also causes a similar weird crash while quitting pd. In that case, though, it looks like the main process «terminated normally» except that it doesn't close the other processes.
Ehy Mathieu, thanks for test it! Try the new version please. It uses now [pd~] and the freeze thing doesn't happen anymore. Note that in my case in order to use pd~ I had to compile pd vanilla (0.42-5) because pd~ from extended it's broken to me (it's look for /usr/lib/pd/bin/pd-gui). download it: https://code.autistici.org/trac/planetQ/wiki/preQiew
let me know husk
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