Hello list,
Is it somehow possible to get a 360 degree angle-of-view with the GEM camera inside a framebuffer?
I just noticed, that the camera clips at 180deg (using the "perspec" message). That means, outside 180deg nothing but the background color is rendered.
I then tried to build a virtual multi-camera system using two framebuffers with 180deg camera angle each. But apparently the camera direction inside the framebuffer is fixed and can not be set. Or can it somehow?
thanks!
marian