Thanks for the advice everyone.
Yes the error was obvious, sorry.
The blanks is causing a problem as in some ascii art there can be just one character placed at any point on a line. But I need to keep the formatting of the line.
I'll have a play around with multiple text3d's
Cheers
dominic
Piotr Majdak wrote:
AFAIK [text3d] displays elements of a list and I don't know a way to generate an element of list with a blank. You'd want to use an escape
if you want words, just use separate list atoms: a 3-atom list "1 2 3" will result in a text "1 2 3" (with blanks!) if you really want symbols with blanks, use [makefilename] and or [list2symbol], but there should be no need for it here.
character to code blanks in lists - AFAIK pd doesn't support such a thing (does it?).
I have the text moving up the screen, how would i get it to read each line of the txt file in order one at a time and display them without killing the previous line (think titles at start of starwars, ish).
What about one [text3d] for every line, moving up? It'll be a little bit sofisticated to synchronize all the [text3d] with one [textfile] - maybe you could try one [textfile] for every [text3d]?
yes, i'd also suggest using something like multiple [text3d]s. in the current CVS of Gem, the text-objects support multilined text (but you are on your own to generate a linebreak within a list!). it really depends on the text you want to do, whether this fits or not (e.g. if you have 1000 lines of text but you only want to display 5 lines at a time, you might be better off using 5 [text3d] objects instead of going through the hazzle with linebreaks)
mfg.asdr. iOhannes
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