about the abbreviation, I would think twice. only because there are already lots of objects around, and it might happen that you double some name already used by someone. since there is no system to look at which names are being used and developers don't look much around to prevent it, nameclashes do occur. the good point about the big names (with or without capitals, makes no difference) is that your objects won't be confused with anyone else's.
or you use some individual abbreviation technique, like [r_d_s], etc.
or you ignore this message.
João Pais
Greetings Everyone, I am trying to make a gaggle of objects and some of them have spun out
with rather long names ([renderDepthSelector] is one example). It seems
helpful to keep that name for the object (as it may make the thing more self explanatory), but I would also like to make an option for it to form
with an abbreviation (say [rds]) analogous to the way [trigger] and [t] function. Do any of you brilliant minds know how to do that by any chance? Many many thanks in advance for your advice, as always, Sonia Yuditskaya ] yuditskaya.com [