The problem with [coords( is that you also need to do [map 0, map1( to force a redraw of the parent canvas. This means you would have to document [map( as well.
I would say don't document it for now and instead let's hope that we will *finally* get https://github.com/pure-data/pure-data/pull/627 (this PR is now already 2 1/2 years old...)
Christof
On 01.12.2021 20:24, Alexandre Torres Porres wrote:
sorry to insist, but this has been already committed to my documentation branch and it's the only big change that I really worry about. So let's settle this before it's too late :)
thanks
Em sáb., 27 de nov. de 2021 às 22:28, Alexandre Torres Porres porres@gmail.com escreveu:
I updated my file. It seems the only "tricky" message is 'coords', right? I put a warning about it. So, does it settle it? Em sáb., 27 de nov. de 2021 às 22:01, Christof Ressi <info@christofressi.com> escreveu: I very much agree with your points.
If we lump "user space" and "internal" messaging together in an open manual, then they should be clearly delineated with special placed on emphasizing what things are more or less stable and what things are not. Then the user can decide how they want to proceed.
As you say, it's better to document all of it and at the same time make it clear what is public and what is private. And figure out how to deal with the large gray area in between :-) Christof On 28.11.2021 00:37, Dan Wilcox wrote:
Howdy all, My feeling on this is: 1. Recognize that, despite using "private" or "unstable" internal APIs, people have been using/abusing them for years. (So far, I feel we have been recognizing this by being careful not to break things, more or less.) 2. We should document all internal messaging, at least for the sake of developer documentation. If we lump "user space" and "internal" messaging together in an open manual, then they should be clearly delineated with special placed on emphasizing what things are more or less stable and what things are not. Then the user can decide how they want to proceed. I don't see a problem if people want to play with the internals on their own machine and crash Pd... that's half the fun for such activities anyway (learning). 3. We should get a poll of which internal messages are currently in use and consider which of these could be moved into "user space" and/or replaced by a better API. I believe this thread is already providing a good list... 4. Open a technical discussion on supporting "dynamic patching" officially. It's clearly very useful even if clunky through the current workarounds. Even with [clone] there are still many use cases...
On Nov 28, 2021, at 12:25 AM, pd-list-request@lists.iem.at wrote: Message: 1 Date: Sat, 27 Nov 2021 20:20:49 +0100 From: Jean-Yves Gratius <jyg@gumo.fr> To:pd-list@lists.iem.at Subject: Re: [PD] documenting messages to/from Pd and dynamic patching Message-ID: <f41bab20-e831-3f04-52fb-ba273b1e0daf@gumo.fr> Content-Type: text/plain; charset="windows-1252"; Format="flowed" On 27/11/2021 17:19,pd-list-request@lists.iem.atwrote:
ForwardedMessage.eml Subject: Re: [PD] documenting messages to/from Pd and dynamic patching From: Christof Ressi <info@christofressi.com> Date: 27/11/2021 ? 17:01 To: Pd-List <pd-list@lists.iem.at> Two examples that come to my mind: 1) [iemguts/canvasselect] allows to (de)select objects simply by index. No need to emulate mouse selection with "mouse" and "mouseup". 2) canvases/objects can be moved around with [iemguts/canvasposition] resp. [iemguts/canvasobjectposition] Are there any other use cases for "mouse" and "mouseup"?
Hi. My 2 cents Personally, I use mouse and mouseup messages to forward multitouch events into the patch, received? from my multitouch linux laptop. If those messages were blocked, all my multitouch ecosystem would be out of order :-) .
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