Greetings,
I finished another tutorial in my collection for "Practical synthetic sound design". That makes 10, so now I think its time to welcome feedback on the subject style, how easy/hard they are to follow, if the examples work and make sense..
My target for September is 40-50 tutorials to make a full set which I hope will serve as the "practical" complement to Millers book dealing with the theory. These are early drafts and much will change to better structure them. There are no musical examples. It's never been my intention to cover the ground already mapped by Dodge and Jerse, Roads, and others. This work is aimed squarely at the games and film sound designer and attempts a non-mathematical approach.
I greatly appreciate your sincere and honest criticisms. Personal replies are preferred to list posts.
Right now they live here http://www.obiwannabe.co.uk/padawan12/onlinetutorials/html/tutorials_main.ht...
Cheers, Andy