chris clepper wrote:
On 12/1/05, Roman Haefeli reduzierer@yahoo.de wrote:
sorry for my language. i see that one can change the execution order dynamically, but this doesn't help in the case when two rectangles cross each other (like an 'X'). then you have at the same time the first AND the second rendered rectangle in front, but only one part is transparent.
roman
You need 4 rectangles to do that properly. This is one of the oldest problems in 3D rendering.
and use [pix_coordinate] to set up the textures correctly (i think this is your problem with textures)
mfg.as.dr IOhannes