On Dec 2, 2005, at 8:07 PM, Malte Steiner wrote:
It should be possible to interface Blender with pd, there are some people doing this but I don't know exactly how. Blender runs on several platforms inclusive your beloved and behated ones, is free oss and has a builtin 3D engine + uses Python as scripting language. Maybe over OSC.
I used Blender quite a lot actually.
My question is, if we are implementing synchronous control data between Blender and Pd
how do we ensure portability when the Blender Scene is exported to a movie format ? (.MOV .AVI etc etc)
wouldn't it make more sense to design the scene using GEM ?
What libraries that presently interface with GEM could facilitate the subject of this email ?
./d5