hello Chris,
chris clepper wrote:
On Mar 28, 2005, at 9:51 AM, cyrille wrote:
hello,
attachement is a patch that draw the same texture on a lots of geos (using separator). memory used increase everytime (the more geo, the faster the mem increased).
I think the memory leak is in the separator object.
yes, after new test, the memory leak is in the separator. but only when it is used with a texture. i think i can use GEMglPushMatrix and GEMglPopMatrix to replace the separator object for my nead.
There might even be a comment in the source about it.
hum, i don't know if i should be happy that it's a known bug.
thanks cyrille
same problem on windows and linux.
anybody for an idea to fix this?
thanks Cyrille <pix_image.pd>