Hi,
Jack gave me this a while ago, as a demo for pingpong render of 2 gemframebuffers
it works great.
check mtl abstractions too,
https://github.com/patricksebastien/mtl/
have a nice lsd trip :-)
Le sam. 20 oct. 2018 à 06:24, Jack jack@rybn.org a écrit :
Hello,
Take a look at the help patch about "gemwin" object and especially about "buffering". Sending the message "buffer 1" to [gemwin] and a bang to [gemhead] to render a chain might interest you. An other approach is to use 2 [gemframebuffer]s to create feedback. ++
Jack
Le 20/10/2018 à 02:33, ray Y a écrit :
Hello all: Does anybody know if there is a method in gems to render things without erasing the previous frame?
for example lets say i want to have rectangles draw in gemwin, each render erases the previous draw,
how can i keep each instance on screen? i'm trying to make kind of like a feedback effect!
thanks r.y
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