David Kirkpatrick wrote:
In pd, the fugStreamSend object has five inlets and one outlet. As there is no help file, I have no idea what they do. Has anyone used it before?
good point, though i am not sure how we should do help-patches for 3rd party plugins :-( feel free to make one and submit them to the plugin-author.
the 1st inlet and the 1st outlet of each gem-object (e.g. [pix_freeframe]) is (more-or-less) reserved for Gem-use. so the interesting iolets for the fugStreamSend object are the remaining 4 inlets: they correspond to the plugin's control interface (the "fugStreamSend" plugin has 4 controllers which you can modify) when you create the [pix_freeframe] object, you should get a descriptive list on the pd-console, which parameter is which (and whether you should send floats, symbols or lists).
please note, that since FreeFrame is a video-plugin API, [pix_freeframe] is for video (pix-data), whereas Gem usually operates on a higher level. if you want to send the content of your Gem-window via this bridge, you will first have to convert the rendering into a pixel-buffer and download it from your gfx-card's ram to your computer's main memory (use [pix_snapshot] for this - and be warned, this might not be very optimized).
finally{}, tell us when you managed to make it run, so we can all join the cheerio.
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