Yes, this is a good and useful point. I hate to always be such an Ableton fanboy, but they really have done a remarkable job at maximizing their interface depth vs. space requirements, as well as keyboard integration. All the menus are in the same plane, separated by gui panels that can be adjusted or hidden. The two modes of operation can be toggled easily with the tab key, (almost like esc in vi or ctrl+e in pd).
It would be great to have a fully functional interface in pd that works similarly, by using the same space on the canvas and updating it depending on which parameters are being adjusted. Right now it seems like a lot of work to do that. It would be easier if there were some kinds of layers a la photoshop/gimp, which could be passed forward and backward by messages.
~Kyle
On 9/26/06, patco megalegoland@yahoo.fr wrote:
David Powers cyborgk@gmail.com a écrit :
It gets really annoying in my VJ interface, when I have to find something inside a subpatch inside a subpatch inside a subpatch inside an abstraction ... and end up with 10 browser windows open and also need to see console output.
It would also be cool if you could browse through your patch structure in a directory type style, in order to find and open the one part you need without opening all the layers between...
You seems to need menu buttons and [; pd-subpatch vis $1( messages for opening different parts, and messages to sliders for avoiding to have a GUI for each different layers or parameters. I think it's awkward to use one slider for each different parameter, or layer, when a message to the slider can be used to change it's assignation.
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