Hi Derek,
#1. in the future we should be able to render a "text3d" onto an offscreen buffer (like an invisible gem-window) that creates a texture (pixels). Then you would be able to texture the text onto an object rendered into the gem-window on a second pass. James tittle is working on this stuff and its in the gem CVS (under a different tag Jamie?)
For a stop-gap you can probably render text (as pixels) in pdp/pidip controlling it live, and texturing that in Gem...
#2. [entry] should be in the pd-extended packages, it sure used to be... Looks like it is certainly not in 0.39-test5 (autobuild) but gem and flext externals are also missing. I'm downloading the stable pd-extended to see if it is in there. Sure enough [entry] is in the "stable" pd-extended installer. you can always copy the pd_darwin/linux out of that folder into your (newer?) installer.
.b.
derek holzer wrote:
This is probably a bonehead GEM question:
How do you map [text2d] or [text3d] onto a Geo. [pix_texture] doesn't do the job.
Also:
Is there anything in HC's PD-Extended installer which supports entering text with spaces? [symbol] doesn't do the job here either.
The end goal:
A bouncing sphere with user-entered text wrapped around it. I did check the archives and only found some stuff from Toxy [didn't create properly], GriPD (not in HC's installer), or BBogart's [enter] (also not in installer as far as I can tell). It looks like the one from miXed got close:
beware! this is widget 0.1, 19th alpha build... warning (Widget): no file 'setup.wid'... using built-in defaults error (miXed): bad arguments for a widget expecting "widget <type> <name> [properties]" widget text ... couldn't create
But I guess I'm not creating it right.
Suggestions appreciated!
d.