can you tell me more about what you're doing with the 3d sound
engine? i'm currently working on an external that does HRTF-based spatialization. thanks,
scott
On Thu, 7 Nov 2002, Maurizio Umberto Puxeddu wrote:
On Thu, 7 Nov 2002, Søren Bovbjerg wrote:
I'd love to find out more about your 3D sound engine for PD. Is the source code available?
No, nothing has been made public yet. I have cooked up a few externals to deal with 4, 5.1 and 8 speaker arrays (8 in a cube). They also deal with distance calculation and "camera" rotation around the 3 axis using OpenGL terminology.
How is it compared to VBAP? (which is the only 3d system I used)
Thanks,
Maurizio Umberto Puxeddu.
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