[switch~] goes inside the sub-patch/abstraction you want to control and you send it a 1 or 0 to start/stop computation.
On Sat, 28 Apr 2007 21:52:23 +0100 c.m.bryan chrismbryan@gmail.com wrote:
Hello all,
I seem to remember a way to turn off audio in specific objects within a patch, by now I can't find it. I have multiple instances of a particularly intensive abstraction, it would be helpful to conserve resources for the ones that aren't currently being heard.
Any hints?
Thanks,
Chris Bryan
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