On Wed, 30 Aug 2006, IOhannes m zmoelnig wrote:
now again my math strikes me. if one pixel takes 3 bytes in pdp and 4 bytes in Gem, then an image of 100x100 pixels has 30000 bytes in pdp and 40000 bytes in Gem. so its 25% less data and not 50% (however, with a better resolution)
Btw, didn't I hear Tom say that the YUV mode is using signed 16-bit instead of unsigned 8-bit values? Or is that just an option?
_ _ __ ___ _____ ________ _____________ _____________________ ... | Mathieu Bouchard - tél:+1.514.383.3801 - http://artengine.ca/matju | Freelance Digital Arts Engineer, Montréal QC Canada